Shuttle Driving Sim

I made Shuttle Driving Sim for a sole reason of making it, the only purpose of its existence is to give an insight into the operations and give a unique experience to the players to drive one of these machines, compete against a real one, or a PC.

It demonstrates how Unity can be used to create engaging, educational simulations that mirror real-world warehouse automation systems.
The project serves as an excellent example of how game development skills can be applied to create practical training tools and educational experiences in the logistics and automation industries.

It is currently in development but 2-3 sessions and it is ready for testing – I will leave the links below for all interested players 🙂