My First Asset on Unity Asset Store

After the game overgrew myself in terms of possibility to finish it, I have made the decision to create an purchasable asset on the Unity Asset store. I have prepared the package, demo scene, tile set and animated the water to provide a nice visual feedback, then released it so it could end up in …
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NNote – 2 hours project to fix the windows sticky note

I was motivated to create NNote after experiencing some frustrations with the default Windows Sticky Notes. While it’s functional, it lacks the lightweight, distraction-free experience I wanted. My goal was to create something that would: I wanted NNote to be a no-frills, easy-to-use tool that anyone can pick up and start using without needing to …
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Website speeding up challenge – RESULT: 3.95X Faster.

I have my project where I load the complete world as a playable grid map. The first implementation I made was following the default way of how the AP’sI and the web applications work nowdays, which is as you can imagine: 1.New request arrived 2.Do a DB call and retrieve all the data from the …
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My first game on STEAM

As I am almost daily steam user and curious gamedev enthusiast, I wanted to learn how actually the steam deployment works, also next to the deployment I was curious how to implement services and API’s like leaderboards, retrieve the users, data and such.So I needed a game that would require all of these so I …
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